بررسی نگرش استفاده کنندگان در طراحی فضای پارک های شهری به منظور ارتقاءء خلاقیت پذیری فضای بازی کودکان

نوع مقاله: مقاله پژوهشی

نویسندگان

1 استادیار معماری، دانشکده معماری و شهرسازی، دانشگاه تربیت دبیر شهید رجائی، تهران، ایران

2 استادیار معماری، دانشکده معماری و شهرسازی، دانشگاه تربیت دبیر شهید رجائی، تهران، ایران.

3 استادیار گروه علوم تربیتی دانشگاه تربیت دبیر شهید رجائی، تهران، ایران.

4 دانشجوی کارشناسی ارشد معماری، دانشکده معماری و شهرسازی، دانشگاه تربیت دبیر شهید رجائی، تهران، ایران.

چکیده

بدون شک مشارکت اجتماعی یکی از مهم ترین مؤلف ههای مورد تأیید صاحب نظران درتوسعه جوامع رو به رشد و ضامن پایداری اجتماعی به شمار می رود و بسیاری از مشکلات ساختاری و عملکردی برنامه های توسعه، ناشی از نارسایی هایی است که در این حوزه، کم اهمیت تلقی می شود؛ لذا امروزه با درک این اهمیت جلب مشارکت مردم در بخشها و تخصص های مختلف نمود عینی به خود گرفته است. در مباحث معماری و شهرسازی نیز از آ نجایی که مقصود و هدف فرآیند طراحی، به ساما نکردن فضا به منظور رفع نیازهای انسان می باشد، جلب مشارکت استفاده کنندگان در این فرآیند میتواند متضمن برآورده شدن درست تر نیازها و به تبع آن استفاده بهینه تر و ماندگارتر از فضا باشد؛ لذا در راستای همین هدف، آنچه در این پژوهش نیز مورد توجه قرار گرفته است بررسی نگرش والدین به عنوان بخشی از استفاد هکنندگان، درخصوص خلاقیت پذیری پار کهای شهری برای استفاده فرزندانشان است. برای نیل به این هدف پس از ساخت و اعتباریابی ابزار پژوهش و محاسبه حجم نمونه با استفاده از روش تحقیق پیمایشی(زمینه یابی)، این نگرش از210 نفر از والدین در قالب چهار عامل: بازی سازی، تحرک پذیری، امنیت و تحری ککنندگی فضا استخراج شد. در بررسی خلاقی تپذیری کاربران از محیط، مهم ترین عاملی که در تحقیق حاضر به دست آمده مقوله یا عامل بازی سازی می باشد. بازی سازی در واقع فرآیند متعامل بین کاربر و محیط است. ب هگون های که هم محیط بر کاربر جهت اجرای بازی تأثیر می گذارد و هم کودک در محیط تغییراتی را برای بازی ایجاد می نماید؛ لذا توجه به این عوامل در فرآیند طراحی می تواند دست مایه مناسبی جهت طراحی فضاهای بهینه جهت رشد و ارتقاءء خلاقیت کودکان باشد.

کلیدواژه‌ها


عنوان مقاله [English]

Investigating the Attitude of the Urban Park Consumers in Designing Parks’ Environment: Aiming to Promote Creativity of Children in Their Playgrounds

نویسندگان [English]

  • Hamidreza Azemati 1
  • Esmaeil Zarghami 2
  • Bahram Saleh Sedghpour 3
  • Saeed Azemati 4
1 Assistant Professor of Architecture, Faculty of Architectural Engineering & Urban Design, Shahid Rajaee Teacher Training University, Tehran, Iran.
2 Assistant Professor of Architecture, Faculty of Architectural Engineering & Urban Design, Shahid Rajaee Teacher Training University, Tehran, Iran.
3 Assistant Professor, Faculty of Human Science, Shahid Rajaee Teacher Training University, Tehran, Iran
4 M. A. Student of Architecture, Faculty of Architectural Engineering & Urban Design, Shahid Rajaee Teacher Training University, Tehran, Iran.
چکیده [English]

Nowadays, the city parks and gardens are an integral part of the complex biological and public spaces. They play an integral part in taking care of citizens’ social and individual needs. These spaces are a major part of people’s everyday environment, including their own children. These spaces can enhance and enrich personal growth, social interaction, sense of cooperation and even teach children to be effective citizens. Due to the specific nature of children’s health and safety, a part of the functions of urban open spaces such as parks should be dedicated to them. The preparation of the environment for children as citizens and builders of the future is of great importance. In this paper, the necessity and importance of using urban parks to develop children’s creativity is emphasized. Since the objective of architecture design is to organize the environment to fulfill the human needs, one of the positive consequences of consumers’ involvement in this process is guaranteeing fulfillment of these needs so effectively that the environment could be exploited more optimally. Obviously, this approach, in addition to the desire for more children to participate and interact in the environment, can help to develop their physical, mental, and social talents and creativity. Creative ability of the users of the environment and playing are the most important factors in the study of the subject. If the playmaking process between the user and the environment is in a way that the environment affects the user to run the game, the game will, on its own, create the needed changes in children. As it was already mentioned, all psychologists endorse the view that mental phenomena are the result of interactions between organisms and the environment. Changes in the user’s sense of curiosity, in addition to the game, are the user’s manual and the food for the imagination. Imagination plays an important role in the process of playmaking. Some of the changes occur at this level of imagination and some imagination remains to be brought to reality. In other words, imagining leads to real changes in the environment which is the same as embodiment. Transferring imagination to visualize the environment is done through user’s mobility, the process of making a game that is supposed to be the most important change in the user’s environment. There are other changes that affect the user’s curiosity, imagination and visualization. In other words, the environment makes changes in the user and the first step taken towards making these changes takes place in the inner user and sense of curiosity, imagination and embodiment. The next step includes the changes made in the physical user. These changes include creating games in the context of creativity. In Piaget’s view, this fact is expressed as follows: ‘The continuous evolution of the power of the mind and the child’s learning process are the results of the conflict between his mind and the interaction with the environment and balance between the two aspects of the process. However, changes in the users, particularly, curiosity, the curious and the stimulatory effect of the space environment. Sense of curiously is influenced by the curious and motivating environment. A curious environment refers to an environment which possesses a curiosity encouraging environment. Moreover, “instigating environment” mainly refers to the features of the environment that drives a child to search and mobility. On the other hand, mobility of the users is the stimulatory effect of the environment and free activity. Free activity refers to activities that can increase the user’s risk and the role of parental involvement. To this end, what is considered of utmost importance, in this paper, is investigating the attitude of parents, as an important consumer group, towards the contribution of urban parks to developing creativity in their children. Therefore, after designing and validating the research instruments and measuring the sample size by utilizing the survey method, the attitude of 210 parents was elicited based on four factors: game making, capacity of environment to encourage children to active playing, safety, and capacity to stimulate children to play. It is evident that paying attention to these factors in the design process of urban parks plays a great role in providing for an optimal environment for developing and promoting children’s creativity.

کلیدواژه‌ها [English]

  • Cooperation in Design
  • Playground
  • Urban Parks
  • creativity
  • children

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